With Mahnes defeated, Monty & Simon must now face the entity behind the attacks. They must face one of the old gods…Chaos. There’s only one slight problem—they aren’t strong enough. When every strategy devised requires more power, Monty realizes he must make a potentially lethal choice: accelerate the shift to Archmage. In order to do this, Monty and Simon must travel undetected to London, convincing York, an old and powerful mage who’s currently missing, to help them. To find York, they will have to visit a reclusive member of the Ten—a witch who can prepare Monty for the cast they need. A witch with a reputation for obliterating friends and foes alike. If successful, Monty will have access to enough power to imprison an ancient god. They’re risking it all, but if they don’t, Chaos will obliterate everything…starting with the Montague & Strong Detective Agency.
Montague & Strong Detective Agency Series
31 of 32 volumes in our catalog
The Date

The Date
Tombyards & Butterflies

Tombyards & Butterflies
Full Moon Howl

Full Moon Howl
Blood Is Thicker

Blood Is Thicker
Silver Clouds Dirty Sky

Silver Clouds Dirty Sky
Homecoming

Homecoming
Dragons & Demigods

Dragons & Demigods
Bullets & Blades

Bullets & Blades
Hell Hath No Fury

Hell Hath No Fury
The Golem

The Golem
Dark Glass

Dark Glass
Walking The Razor

Walking The Razor
Requiem

Requiem
Divine Intervention

Divine Intervention
Storm Blood

Storm Blood
Revenant

Revenant
Blood Lessons

Blood Lessons
Broken Magic

Broken Magic
Lost Runes

Lost Runes
Archmage

Archmage
Entropy

Entropy
Corpse Road

Corpse Road
Immortal

Immortal
Outcast

Outcast
Shieldbearer

Shieldbearer
Saints & Monks

Saints & Monks
Mages & Monsters

Mages & Monsters
Deadeye

Deadeye
Nemesis

Nemesis
Chaos Rising

Chaos Rising
Dark Flame

Dark Flame
Darkmage

Darkmage
The War Mage

The War Mage
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